SWE - Developer Experience and Operations Config/Release engineer
Job Description
Summary
The Developer Experience and Operations department is looking for an energetic problem solver with
Unix or macOS system administrative experience
Software development experience, and
Excellent interpersonal skills
Our team owns a large CI system to build and test compilers, Xcode and other core libraries at Apple. We work closely with the compiler teams to help them publish new compiler functionality within the Apple development pipeline. We also work very closely with the Xcode development team to help ensure Xcode is shipped internally to Apple developers regularly, and meets our quality expectations. This role is a critical piece in the Apple development pipeline, and the work here impacts thousands of Apple engineers every day. We contribute to a variety of interesting projects within the Developer Experience and Developer Tools domain, and help shape the delivery of tools that millions of people use every day to build applications for Apple products!
Our department solves some hard problems and we are looking for an engineer who is excited about understanding and developing new innovative service based solutions. This is the perfect role for someone who is inquisitive, not afraid of digging deep into code to root-cause issues, and loves architecting new tools and solutions!
Unix or macOS system administrative experience
Software development experience, and
Excellent interpersonal skills
Our team owns a large CI system to build and test compilers, Xcode and other core libraries at Apple. We work closely with the compiler teams to help them publish new compiler functionality within the Apple development pipeline. We also work very closely with the Xcode development team to help ensure Xcode is shipped internally to Apple developers regularly, and meets our quality expectations. This role is a critical piece in the Apple development pipeline, and the work here impacts thousands of Apple engineers every day. We contribute to a variety of interesting projects within the Developer Experience and Developer Tools domain, and help shape the delivery of tools that millions of people use every day to build applications for Apple products!
Our department solves some hard problems and we are looking for an engineer who is excited about understanding and developing new innovative service based solutions. This is the perfect role for someone who is inquisitive, not afraid of digging deep into code to root-cause issues, and loves architecting new tools and solutions!
Description
In this role you will be working on the releases of Xcode, helping the compiler teams with integration testing, and operating a large-scale continuous integration system for Apple's operating systems. Your efforts will help to improve the developer experience within the department and across Apple. You will need to communicate clearly with clients and stakeholders to align process, fix inefficiencies, and help find more innovative solutions to complex problems. In this position, you have the opportunity to work closely with engineers in every layer of Apple's infrastructure: hardware, compilers, build systems, operating systems, and internet services. You'll be most successful here as a proactive engineer who thrives in a supportive, respectful, and balanced work environment with interesting challenges to tackle.
The role's responsibilities include:
• Creating and maintaining internal tools that help engineering teams to be more productive
• Collaborating with our engineering teams debugging and solving issues with builds
* Helping the team understand software design trade offs and demonstrating critical thinking
• Encouraging teammates and helping drive team productivity, for example on code reviews and development projects
• Cross-functional communication with other teams. You will be part of a small team working across time zones in California, Japan, and Europe.
The role's responsibilities include:
• Creating and maintaining internal tools that help engineering teams to be more productive
• Collaborating with our engineering teams debugging and solving issues with builds
* Helping the team understand software design trade offs and demonstrating critical thinking
• Encouraging teammates and helping drive team productivity, for example on code reviews and development projects
• Cross-functional communication with other teams. You will be part of a small team working across time zones in California, Japan, and Europe.
Minimum Qualifications
- Bachelor of Science in Computer Science, or equivalent experience.
- UNIX system administration and software debugging skills
- Proficiency with scripting languages, for example Python or Bash
- Basic knowledge of software build systems, compilers and related tools
- Experience architecting and developing software solutions
Preferred Qualifications
- Experience maintaining and monitoring CI systems
- Knowledge of build dependencies and ordering considerations
- Experience evaluating software design trade offs and demonstrating critical thinking
- Has worked in a development team, and can champion development standards
- Swift development experience